Drawing from anthropology, screenwriting, and real-world experiences, narrative designer Darlene Barahona crafts interactive worlds that blend cultural understanding with compelling character design.
Director Vincent Morisset bridges technology and storytelling through innovative interactive experiences, from pioneering the first interactive music video with Arcade Fire to creating Motto, a participatory narrative that blends user contributions with poetic serendipity.
hrough AJ Contrast, Zahra Rasool leads Emmy-nominated immersive journalism that centers marginalized voices. Her groundbreaking work "Still Here" examines incarceration and gentrification through collaborative storytelling with formerly incarcerated women.
Elizabeth LaPensée integrates Indigenous knowledge into game design, creating experiences that honor traditional ways of knowing while addressing contemporary issues.
Jessica Shamash and Fable Studio blend VR and AI to create Lucy, an emotionally intelligent virtual character who remembers her interactions with viewers.me
Studio Oleomingus founder Dhruv Jani discusses how architectural training, postcolonial thought, and Indian political history shape his experimental approach to game design.
Samantha Gorman and Tender Claws blend VR with live theater, creating innovative experiences that challenge our understanding of presence and virtual performance.
Montreal-based artist Paloma Dawkins creates surreal games that reconnect players with nature, challenging our alienation from the natural world through digital spaces.
Eugene Chung shares experiences and insights in virtual reality storytelling, focusing on his work at Penrose Studios and the challenges of creating immersive narratives in VR.
Existence is stressful. This is what the passage of time teaches us as we trade our carefree childhoods for a decision-ridden adult life. Modern life can fill us to the brim with anxiety. Our brains conspire against us, pumping our minds full of negative thoughts, paralyzing our bodies with indecisi
In the glacial caverns beneath a polar research facility, someone hears a distant groan. No, that’s not right. Maybe she hears laughter instead, but that goes against the tone of the piece—an air of mystery with a heavy sense of foreboding. Distant whispers… no, faint whispers breathing through the
Fairytales, for all their other virtues, tend to be pretty easy games to hack. All you have to do before you get started on your journey/quest/trek is ensure you’ve memorized the Three Essential Pro-tips for Surviving a Fairytale: If you either a) encounter three magical creatures/witches/beings, or