Installation
Jakob Kudsk Steensen’s Otherworlds closes Sunday at PHI
Six ecological worlds from a decade of fieldwork, hung as chapters of one unfolding video game — the artist’s largest institutional show yet.
Installation
Six ecological worlds from a decade of fieldwork, hung as chapters of one unfolding video game — the artist’s largest institutional show yet.
Meow Wolf
Nicole Banowetz and Devin Reilly sewed Phenomenomaly’s newest Leviathan from the anatomy of microscopic organisms.
museum
Branden Collins and four collaborators modeled an actual home as an explorable level, then hid a second world called AKUPARA inside it.
Game Art
Vincent Moulinet and the Distraction.fun collective give an AI reinforcement lessons in queer cruising grounds, thorny controller included.
Ocean
Marshmallow Laser Feast built the work with filmmaker Tom Mustill and bioacousticians in Barcelona, then let the animals’ own recordings deform the picture in real time.
ai
Every visitor at the Grand LA wears a wristband and a scent collar, and leaves holding a paper token of the data they generated, to keep or to destroy.
Podcast
An arcade cabinet in Tokyo writes a stranger's life from census data, and the artist who built it explains why you are allowed to go back exactly once.
puppetry
Tales of Two, the first interactive installation from Hague animation studio Yonk, opened at Amsterdam’s new-media museum in July.
supercut
Twenty-four hours of film assembled entirely from clocks, and the behavior it produces is not watching at all but sightseeing, closer to a game than cinema.
Game Art
A World of One's Own gathered six months of weird-gaming residencies into one showcase, curated by Beth von Undall.
Art
Mariposita rebuilt a Renaco tree and its pond at full scale for Art Basel Unlimited—photogrammetry turned into an act of devotion.
Pierre Moulin
Pierre Moulin's new game THE HOST, scored by Octave Magescas, showed alongside four works from the Distraction collective.