game jam

The moody, stylish cyber-noir The Last Night is becoming a full game

Brothers Tim and Adrien Soret produced The Last Night for a cyberpunk game jam earlier this year, and it immediately turned heads. Brief, allusive, and massively confident, the game pulls from the most visually assertive visions of cyberpunk (Blade Runner, Ghost in the Shell) and tells a story of th

The Yellow Wallpaper lets you, too, shatter the domestic sphere

From the crucible of another game jam—this time it’s the Public Domain Jam—an adaptation of Charlotte Perkins Gilman’s short story “The Yellow Wallpaper” has emerged [play here]. Famous for its visceral depiction of obsessive behavior (H.P. Lovecraft was a noted fan) as much as its social subtext, “

Cyberpunk Game Jam yields rad cyberpunk games; here are our favs

Last month’s Cyberpunk Game Jam has yielded enough interesting, colorful, diverse games to make Molly Millions do that gross thing where she cries through her mouth. With ten days to work, many devs came out the other side with impressively realized games. A few suggestions: first, prolific jammer/m

Defusing a bomb in VR is harder than you think

Keep Talking and Nobody Explodes is a game where a player wearing an Oculus Rift has to defuse a bomb per the instruction of her non-mask-wearing teammates. The clever thing here is it plays off many of the Rift’s faults: Strapping a mask to your head is exclusionary and awkward, there’s only one he

The failed reality show Game_Jam is a descent into acid-green hell

There are many obvious problems with the failed “GAME_JAM” Iron Chef-style reality show that imploded after just a day of filming. To start with, a show based on a contest that involves participants tweaking code on their computer for hours on end doesn’t exactly make for riveting TV. And that’s bef

The Cyberpunk Game Jam satisfies our cravings for cyberpunk, games, and jam

Ready yourself for a influx of games about hacker cowboys getting ethereal in the psychedelic constructs of digital space, because there is a Cyberpunk Game Jam happening on March 1st – 10th. This sounds like a mighty long time to stay jacked into the matrix. Let’s hope things stay safe and no one’s

Watch Tim Schafer and Pendleton Ward wax poetic about game design

Every year, Double Fine hosts its internal game jam competition Amnesia Fortnight. They usually film it too, because let’s face it, Tim Schafer looks great on camera. This time around they put together a short documentary to placate their charitable fans, giving us a look-see into the game-making pr