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It’s hard not to love The Hole Story, a game made by teenage girls
From summer camp to game convention.
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From summer camp to game convention.
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An evolution in native Mexican art.
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The brothers Gallagher have unwittingly birthed a charmer.
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There’s a moment in every child’s life, when posing as an amateur builder, when they realize a simple but fundamental principle of design: things work better when you stagger them. In bricklaying, Lego or otherwise, the staggering of joints is called a running bond. In Mark Ellis: Train Bridge Inspe
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Header photo by Horatiu Roman. /// The farm is set into a dead-end valley. It has walls composed of old grey stonework, a single tractor, sometimes there are lambs. There isn’t much else, except the endless grey beard of the sky above, its ubiquity matched only by the hay-swathed terrain below it. H
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Fear of artificial intelligence seems to be on everyone’s lips lately, especially since Elon Musk, Stephen Hawking, and Bill Gates publicly stated that it will be humanity’s certain doom (I’m paraphrasing). Yet, while technological singularity remains one of sci-fi’s favorite villains, movies like H
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No no, it’s not official, but it does look like a group of game designers may have managed to capture the infernally infuriating experience of putting together IKEA flatpack furniture in virtual reality. Höme Improvisåtion as the game is called (complete with appropriate Scandinavian accents) is app
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Perhaps videogames could be more like videos than games.
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Finally, the Major Bueno duo are at it again with their most ambitious game-making challenge yet.
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Beware of flashing lights and flying coins.
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Feel better about your social ineptitude with Social Interaction Trainer.
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“S can stand for a whole variety of things…” Pietro Righi Riva, creator of Mirrormoon EP, proposes in the 7DFPS keynote. He’s referring to the “myth” that the ‘S’ in FPS (typically, first-person shooter) stands for “shooter,” and only that. “…like First Person Shopping, or First Person Snokelling.