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The NFL is awful. Here’s how Madden could help
The conflict of playing an NFL promotional tool.
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The conflict of playing an NFL promotional tool.
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Scale is a puzzle game with a straightforward elevator pitch: “You wield a device that can make any item any size.” This is a popular pitch. It earned the game $108,020 in funding from over 5,000 backers during its Kickstarter campaign. Steve Swink, Scale’s creator, subsequently created an alpha ver
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Rocket League is a game that is concerned with a great many things, but verisimilitude is most definitely not one of them. To wit, here’s an excerpt from Psyonix president Dave Hagewood’s excellent interview with Gamasutra about the game’s jumping mechanics: Designing Rocket League‘s rocket-boosting
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How the Fox News debate is changing the political horse race.
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This is a very good deal.
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Spoiler warning for everyone who is not caught up on season five /// A few episodes ago, in yet another classic Stannis-Davos argument, the false king declared his strategic position—while also basically summing up the entirety of the Game of Thrones fiction: “We march to victory, or we march to def
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The novel Slynx evokes the minutiae of survival, and points to a new path for games.
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Gating and the eighteenth century court.
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You know the job you hate? Well, it’s a videogame now.
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They’re taking inspiration from Fez and Gone Home.
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Finally, the Major Bueno duo are at it again with their most ambitious game-making challenge yet.
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Read up on it.