Architecture
An architecture studio now works inside game space
Sandra Youkhana and Luke Caspar Pearson write up their practice for AD’s Staged issue, arguing games reach audiences buildings never will.
Architecture
Sandra Youkhana and Luke Caspar Pearson write up their practice for AD’s Staged issue, arguing games reach audiences buildings never will.
School of Machines
Press Play capped a month of hardware-and-play experiments at School of Machines, with Niklas Roy, Chloe Desmoineaux, and Lorenzo Pilia among the instructors.
Pierre Moulin
Pierre Moulin's new game THE HOST, scored by Octave Magescas, showed alongside four works from the Distraction collective.
Federico Solmi
A process reel shows hand-painted surfaces wrapped onto 3D models — the game engine used as camera and stage, never as game.
CONTROL
OHSH Projects argued that videogame aesthetics already remade contemporary art, and staged the show itself like a game.
Alina Nazmeeva
The simulation-based solo show opens August 28 at MANA Contemporary in Chicago, with a panel alongside longtime collaborator Yvette Granata.
Murlo
Five minigames from the unreleased Something Beautiful played on Factory International's Media Wall, on a controller covered in the artist's 3D-printed sculptures.
Larry Achiampong
Larry Achiampong's The Gaming Room furnishes Pixel Pioneers at the Boijmans with a playable living room—games as memory, kinship and diaspora.
Wendi Yan
You move through a science-fiction landscape as a bundle of qi, aligning your own breath with the planet's carbon cycle. Meditation as mechanic, scripture as technology.
opera
Visitors are so far inside the game they're asking for a reset button.
Experimental Game Cultures
Tamás Hegyi's cabinet was one of seven works in Experimental Game Cultures' master exhibition at the Angewandte in Vienna, July 1 to 4.
News
Onassis ONX hung prototypes beside finished video, arguing that one pipeline—engines, AI tooling, circulation—now shapes both.