Artist Leo Castañeda bridges painting and game design in his project "Levels and Bosses," creating innovative gameplay mechanics that challenge colonial structures while drawing from his South American artistic heritage.
Art Director Jakob Tuchten discusses Might and Delight's unique approach to hand-drawn animation and game design in their "Tiny Multiplayer Online RPG" Book of Travels.
In anticipation of Deus Ex: Mankind Divided’s release later this August, Square Enix and Eidos Montreal have released a series of pictures depicting the current state of major cities around the globe during the events of the game, including London, Berlin, Barcelona, Rio de Janeiro, and Moscow. They
If you look upon the mournful, decaying figure sat atop that webbed plinth above and don’t immediately think of Zdzisław Beksiński then you aren’t familiar with his work. And if that’s the case then you might not fully realize the appeal of Scorn, the videogame that this concept art informs. Time to