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Ballots: Richard Clark
High Scores 2011 ballot.
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High Scores 2011 ballot.
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High Scores 2011 ballot.
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High Scores 2011 ballot.
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The great games of 2011 that squeaked onto the master list with one vote—but didn’t make the cut.
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The best games of the year—picked over, rewarded, enumerated, and debated in our weeklong critic’s feature. Read and celebrate (or lament) the results!
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We catch up with Phil Fish, creator of the highly anticipated adventure game Fez, at GameCity and get honest about player reactions, corporate sponsors, and the power of music.
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For Kirk Battle, getting stuck in Shin Megami Tensei is a lesson in government.
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We send our intern to cover the Major League Gaming tournament in Raleigh, N.C. and things don’t go as planned. How did a botched registration lead to the National Guard and a broken back?
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Gus Mastrapa talks to Tiny Speck founder Stewart Butterfield about the studio’s new massively multiplayer online game Glitch, regarding the importance of adults, illustrators, and doing nice things for each other.
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Diana Poulsen investigates the role of architecture in World of Warcraft and other games.
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Berlin-based landscape architecture firm ANNABAU recently opened an experimental playground in the town center of Wiesbaden. We talk to cofounder Moritz Schloten about German playgrounds, pipes, loops, and the concept of “endless play.”
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In our first law column, attorney Kirk Battle introduces how game design can shed light on political maneuvers.