We talk to director Gavin Moore about the fine art of play.
Short answer: Roenick, Roenick, Roenick.
What it does have is real nice tractor sounds. Real nice ones.
A few things to play when not doing something awful in GTA5.
We’re all on the same page that this game is beautiful, at least.
The company’s third president in a century laid the foundation for another hundred years.
Heavy is the head that wears the crown.
“This is a map that you’ve got to read with sunglasses on,” he says.
Divekick, Killer Instinct, and the fine art of button mashing.
Check out this week’s picks!
A job in which you ride giant chickens, but still.
Who gets to be a part of this century?
This was sort of a trick question, but we do have an answer.
We talk to gameplay producer Aaron McHardy to figure it out.
Rockstar’s on some Joan Didion shit right now.
Red Barrels co-founder Philippe Morin talks about the survival horror game’s surprising aesthetic inspirations.
This week’s episode asks a timeless question of we love to run people over with digital cars.
Everybody’s paying lip service to indie developers, for better or worse.
Inside the 0s and 1s that are making Xs and Os more sensible.
Nintendo made the 2DS because they love you. So let’s dial back the malice, a little bit.
Ubisoft’s new game typifies the modern nanny state.
Trial, error, and a bunch of genre shifts.