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How to disappear completely from the internet
Pictures for Sad Children was a cherished webcomic until its creator decided it shouldn’t be.
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Pictures for Sad Children was a cherished webcomic until its creator decided it shouldn’t be.
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Cast aside your cynicism, O internet.
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Trees where there are none.
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“I don’t see it,” were the first words out of my mouth, when my mom took me to see the Mona Lisa at the Louvre when I was eight. After days of hype, I felt betrayed by both the tour guide and my own mother. I was promised history, and all I got was a bunch of butts in my face while I tried to jockey
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Also: frightening bug overlords.
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Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Sunset (Mac, Windows, Linux) BY TALE OF TALES Most games give you a list of chores to do, only they call them missions, and claim you’re saving the world by doing its housekeeping. Yet, no m
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Evolution, one might argue, was the original interactive technology. Randomness, through interaction with stimuli, is organized into with an underlying sense of logic. Then it all happens again. This is the underlying idea behind Daniel Rozin’s exhibit “Descent With Modification,” which is running a
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Before Miyazaki, Disney, or much of what can be deemed modern animation, there was the zoetrope. Popularized in Victorian Britain, the zoetrope is a circular device upon which a series of frames are either painted or affixed. If spun at a sufficient speed, these frames appear to be in motion. In eff
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Treating humans like cyborgs.
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There’s obsessive portion control as a dietary practice, and then there’s millimeter-perfect portion control as an aesthetic statement. “Cubes,” the latest project by Dutch artists Lenert and Sander, falls into the latter category. The artists responded to a commission for a food spread in de Volks
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When 3D spaces were popularized in videogames it led to a new kind of energy bubbling up through creative pores. Those who worked within the medium had a whole new avenue to explore—all this extra space, and what to do with it? No longer did illusions have be figured out, but actual working 3D space
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The “levels” and “bosses” structure has greater implications than those contained in videogames.