Nuclear Throne is hotter than a smoking gun

For a game that has zero puzzle elements Nuclear Throne sure feels like a seeing-eye puzzle. If I keep at it long enough I will eventually see the fire truck or star or whatever image it is hiding. There’s a sense that if I stay with it one more turn I’ll land on a magic run that sends me to the epo

Against the illusory architecture of Half-Life 2

In “On Dérive,” the titular act is explained through text and your own movements through a virtual environment. To dérive (to drift), is to let yourself wander through the city with no prior aim or destination in mind; a spontaneous journey through the urban stage. The point of it is to demonstrate

Waiting in the Sky recreates a universal childhood experience

I don’t remember many of the places I was taken to between the ages of two to 10, but there is a sort of coalesced impression I have of the many backseats windows I saw the world through. That window is always safety-locked, for one, and won’t roll down past half-way. Usually, it’s raining outside,

INFRA asks what you’d do to stop an urban crisis

In the face of professional pressures, the profit motive, and a basic desire to survive, what can average citizens expect of the poor souls who inspect public infrastructure? This unfortunately timely question is at the heart of Loiste Interactive’s INFRA, which is out now for Windows. You play as a

Fabulous Beasts makes the toy game physical again

Before there was anything else in this world, there was Bear. Bear was the perfect creature to start off a fresh new ecosystem: big and burly, with a stable base of four flat feet. His back, though hunched over in an arch, was unmovable. And so my quest to create a fabulous world of colors and fauna

Playing Paris like a game

I have never been to Paris. In my provincial life I’ve never even left the United States. Despite or, perhaps, due to my localism, I was beguiled by the vision of the city given by Luc Sante in his 2015 book The Other Paris. Sante provides an underground history of the city, of its crime and prostit

Dreii to bring people together in (almost) wordless collaboration

Take your fingers out your (p)lugholes and listen up: Etter Studio has let the world know that its “collaborative physics conundrum” Dreii will be drifting onto Steam (for PC), iOS, and Android on February 2nd. This is fab news. To explain, Dreii is the new version of Etter’s European Design Award-w

The Witness is videogames’ long take

There are all sorts of studies floating around about the human attention span, and usually about how it’s getting shorter. I’ve heard my fair share of anecdotes over the years from teachers, supervisors, and fellow artists about how long an average audience member is willing to engage with a piece o

Now you can play Winston Churchill’s card game too

If Churchill Solitaire existed in smell-o-vision, it would reek of cigar smoke. Seeing as the game only exists on iOS, however, identifying the precise stench it gives off is something of a challenge. The game, which was developed by WSC Software and former Secretary of Defense Donald Rumsfeld, is b

Splatoon makes a splash in Japanese esports

Japanese players embraced Nintendo’s colorful, team-based squid shooter Splatoon with open arms (or tentacles) in 2015. Featuring half-squid, half-human creatures who can swim through the ink that blasts from their guns, Splatoon is a fast paced and accessible game making a mark on Japanese esports.

The only opinion of The Witness I care about is Soulja Boy’s

I love Soulja Boy almost as much as Soulja Boy loves videogames. He was supposed to disappear after 2007’s “Crank That”—a misogynist dance anthem that was embraced, largely, sarcastically—but instead he hit the gas, beefing like crazy, flirting with major-label pop, and then dissolving in a haze of

How “girl games” will save the post-apocalypse

A disaster completely destroys your city or country, what do you do? Thankfully, numerous videogames have prepared everyone for such a scenario. You immediately go on a killing spree as you look for The Thing that will improve your life, of course. Following 2013’s The Last of Us, you might bring a

Grimes’ new music video is the epic finale to a sublime YA trilogy

The wait is finally over, Grimes fans—Kill V. Maim, the epic final chapter in the Art Angels trilogy, is finally here. And, boy, does Claire Boucher deliver. (A fair warning—the following contains spoilers, enthusiastic though they may be.) What more emotionally resonant opening could Kill V. Maim b

We watched Ubisoft’s 30-minute The Division short so you wouldn’t have to

When Assassin’s Creed II was released in 2009, it was accompanied by a 35-minute live-action YouTube miniseries titled Assassin’s Creed: Lineage. Low-budget, hokey, free-to-watch, and largely peripheral to the story of Assassin’s Creed II, the miniseries’ promotional nature was clear, but the sheer

Aviary Attorney does justice to employed cartoon animals everywhere

That crows can use adaptable tools or that pigeons possess facial recognition should only surprise the doubtful. Birds have always held a knack for observation, logic, even deduction. But I don’t need science’s testament or anecdotal evidence to reinforce the intelligence of our airborne confidants.

Where painting and videogames collide

If someone refuses to paint, all you need to do to fix that is strap tubes of the stuff to the soles of their shoes and send a couple of angry dobermans after them. Don’t question why you’d ever be so desperate to get someone to paint that you’d resort to this admittedly drastic method. This is how

Jonathan Blow’s Laboratory

A series of opaque circles flicker around a crudely rendered pool table like digital fireflies. As you choose your shot, a program simulates the aftermath, allowing brief insights into the future before you’ve even decided what to do. The game is Oracle Billiards, named after, and partly inspired by

It’s all cults and charming co-workers in Knuckle Sandwich’s new trailer

A shitty job is a rite of passage. You move away from home, maybe go to college, and get a lame job to pay all those pesky bills and rent. Juggling the taxing reality of ten-page essays and “clopening shifts” (in which you work a closing and opening shift… in a row) becomes second nature. Your colle

Psst, call centers are monitoring your emotions now

Like most arts graduates in their twenties, I have two voices: the one I use for day-to-day interactions and the one I’ve cultivated working in service positions. The former is more sarcastic and the voice I’m likelier to employ without thinking, but the latter is genuine. When I say “have a nice da

Hyperspektiv, a “modern kaleidoscope” to deform reality

Allan Lavell has broken the fulcrum that holds reality together. Last year he gave us a way to turn any media or camera feed into glitched-out gifs—glitch art as easy as applying Instagram filters. He called it Glitch Wizard. But that was last year. Lavell has moved on since then. Get with the times

Resident Evil Zero is where monster movies go to die

2002’s Resident Evil for the GameCube was a luxurious, Gothic remake of the 1996 PlayStation original. It came out a year after Fatal Frame and Silent Hill 2, slotting perfectly into their bleak new visions of horror: unrelentingly dark, art-directed to the nines, and tense as shit. Resident Evil is

Visit the ghost of high school past in Oxenfree

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Oxenfree (PC, Mac, Xbox One) NIGHT SCHOOL STUDIO Ghosts haunt all high school kids. Whether its that publicly humiliating story you can’t shake from your preteen years, or the apparition of “w

Nature, Play, and Spirituality in the Pacific Northwest

A massive mountain stands before you, its miles-high peak slashing at the clouded skies. All around you stand enormous trees and tall volcanic boulders, their jagged surfaces covered with moss. A mist hangs in the air. Taking in your surroundings you set off into the mist, towards the mountain, your

Dujanah will bring magical realism to Islamic struggles

Space travel, alien babies, Justin Bieber—this and more has been the subject matter of the Sluggish Morss games, a series most known for the YouTube freakouts that occur when played by the uninitiated. Today, the co-creator of Sluggish Morss, Jack King-Spooner, has announced his newest project calle