There’s something strange—maybe even broken—about fetishizing materiality in a digital world the way Mario & Luigi Paper Jam Bros does, though it’s not the first game to do this. I first noticed this in another Nintendo game from last year, Yoshi’s Wooly World, which trades on a contradiction. It’s
Overzealous dieting is a rite of passage for people of all ages and genders. You stare in the mirror and wish you didn’t have that extra flab of fat. Later turning to the realms of Internet-aided food over-management and hellish exercise routines to (hopefully) fix yourself up and return to the slen
It all started with that one spreadsheet: a trifle to amuse myself between bouts of frenzied editing and marathon writing sessions. It was called “the Database”—an inside joke shared by me and no one else—and it was my attempt at listing every videogame I had ever played in my life. At first, I thou
I’ll tell you this much about Paris’ Institut du Monde Arabe: its windows are impressively clean. I can tell you that much because many moons ago I walked into one of the buildings glass walls while on a guided tour. In my defense, the glass really was quite clean—transparent even—and is the measure
Guildlings is a new mobile fantasy adventure game from Sirvo Studios, the team behind 2014’s mobile puzzler Threes!, that might explore some of the lesser-seen sides of fantasy. Game designer Asher Vollmer and the Sirvo team have released sparing details for this new project set to be out in 2017, w