LARPing for Social Good: The Power of Live Action Role Play

This article is part of a collaboration with iQ by Intel. Fantasy entertainment once considered only for children has evolved into a social tool for diversity. LARPing inspires empathy and understanding for gender identity and oppression issues. When Anna Anthropy created Dys4ia (2012), an autobiogr

No Man’s Sky finally revealing its mysteries when it launches this June

It’s been a little over two years since ambitious space exploration game No Man’s Sky, with its “planet-sized planets” and “universe-sized universe,” was first announced back in December of 2013. Since then, the game’s trailers and various press showings have been great at capturing the imagination,

The Cave as Canvas: A Review of Far Cry Primal

Those who remember Banjo-Tooie (2000) with great fondness, as I do, may remember the ceaseless, bitter conflict between the Unga Bungas and the Oogle Boogles. The Unga Bungas are a warlike people, barely more than sentient beards with clubs; they get very mad when you try to sneak into their cave an

New writing app deletes your work if you don’t concentrate

I’ve never been a writing-within-hours-of-the-deadline type of person. In college, I was probably an anomaly of a student. I’d write my papers in advance, then pop into my professors’ office hours for feedback before turning in a final draft. Some peers called me an overachiever. Others had no idea

Internet-connected toys spark a new era of play

This article is part of a collaboration with iQ by Intel. From building blocks to Cabbage Patch Kids, children’s toys have often relied on the player’s active imagination. A new era of touchscreen cubes, rolling robots and other Internet-connected toys engage kids, teaching them about the world. Ove