Media artist makes cute little sex machines

If you’ve ever wondered how it would look to watch virtual machines masterbate, Latvian artist Elstons Kuns has you covered. In his surrealistic virtual art project Erotic Objects, Kuns celebrates the human body by reducing it into a cleaner, less-messy series of colorful automotron, or more precise

80 Days writer thinks you should stop playing the hero

“Protagonists have had their way for too long,” declared Meg Jayanth, the writer behind 2014’s 80 Days and a contributor to last year’s Sunless Sea. At her GDC talk on Monday, Jayanth took the stage to instruct a room full of game designers to transgress one of the most fundamental conceits of their

The tricky brilliance of Downwell’s gunboots

“Shit, this game is hard.” It was the jesting gripe heard ‘round the panel room at the Game Developer’s Conference on Monday, March 14th. A grievance that, surprisingly, came from game developer Ojiro Fumoto himself while playing a live tech demo of an early prototype of his own game: Downwell. Fumo

Graphic novel tackles issues of contemporary Iranian identity

In an international context, Iran is often thought of as a news headline, or a generalized and vague region in the “Middle East.” When the youth in Iran make statements about pop culture and their relationship to it, like the video of Iranian youth dancing to Pharrell’s hit Happy, it immediately bec

Touch & Go: Exploring Alternative Controllers

It’s Sunday afternoon. The exhibit space is in a frenzy. Robin Baumgarten, a London-based game maker, is in Toronto for an exhibit featuring his game, Line Wobbler. As we pass by workers busily preparing the exhibit space, Baumgarten shows me the deceivingly simple-looking controller at the core of