The beauty of Hayao Miyazaki and VHS glitches

The first time I ever watched Princess Mononoke (1997) was on a grainy bootleg from a relative. I was a kid, maybe nine-years-old, but the otherwise beautiful film’s terrible quality was ingrained in my psyche. Since I was only nine, its fuzziness didn’t bother me. It wasn’t until I was much older,

Weekend Reading: Worker exploitation of today, yesteryear, and beyond!

While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured

Aer’s beautiful skyworld gets even more inviting in its latest trailer

Last time we saw cubist flying game Aer, its bird girl protagonist Auk was left quivering, alone and scared, in a distant ruin. She had just been threatened by a large monster, one she had met before, only soon afterward finding herself surrounded by ominous blue spirits as an ethereal crescendo swe

There’s an upcoming game about exploring a dystopian city as a cat

In October of 2015, French duo Koola and Viv released a screenshot of a cat sitting in a dark alley, silhouetted by a hazy red light as the sun filtered in from some unknown opening above. This scene is the first glimpse of the as yet untitled “HK project,” an experiment in third-person exploration