The broken promise of virtual reality

This is a preview of an article you can read on our new website dedicated to virtual reality, Versions. /// You don’t need a fancy games writer to tell you how few VR games are trickling out into the world these days. A quick perusal of the 2016 release calendar can give you that. Once the luster fa

Find peace with Sodzen, a game about watering a plant

I kill nearly every plant I touch, and over the years, I’ve wasted so much money on every plant imaginable in the hopes of finding the one species that can withstand my black thumb. But only now, with Sodzen, have I finally found my perfect plant. Sodzen is a low resolution, highly pixelated game su

Waiting Rooms is a building-sized game about the struggles of bureaucracy

When I left the Rubin Museum of Art’s Waiting Rooms exhibit, I had 14 yellow tickets, 24 pennies, and a form with a picture of a unicorn on it in my pocket. It sounds like the random hodgepodge of garbage a quirky Tina Fey character might carry, yes, but within the world of the exhibit, it was a ver

Creators of Never Alone to explore Ukrainian folklore in their next game

Never Alone (2014) is a game steeped in culture. Not just for videogames in the role of cultural accuracy, but in preserving the waning history of Alaskan Natives. The game, based on Alaskan Iñupiat (a hunter-gatherer indigenous people of Alaska) folklore, was an anomaly in the videogame space when

UNICEF combines 500 photos of war victims to give the refugee crisis a face

It’s difficult to grasp the meaning of a global refugee crisis. For much of the world this mass displacement is a moment on a newscast, a headline to be skimmed, a statistic to move us, but only briefly. UNICEF’s Sofia is the latest attempt to give us a deeper understanding. Sofia is a 3D animated g