Michael Brough has another tricky labyrinth for you to survive

Michael Brough excels at designing systems that are simpler than they sound—better understood through exploration than explanation—and his grid-based games keep getting smaller and more complicated. In Imbroglio, his latest, your little dungeon-crawler has two health counters in the form of hearts a

New thermoforming technique offers a faster alternative to 3D printing

With the advent of 3D printing, it’s easy to imagine a future where industry is as simple as pressing a few buttons on a computer screen. Just take any computer-generated 3D model, send it to a 3D printer, and within a few minutes to a few hours, you’ll have an actual, physical object that you can h

Artist gives brutalist architecture a singing voice

Brutalist architecture has gotten a bad rap over the years—so much so that Goldfinger, the villain of James Bond fame, was named after Ernő Goldfinger, an architect inspired by brutalism. Mo H. Zareei (aka mHz) is trying to fight back against this societal repulsion with his evocative sound sculptur

Teen Patti and The Rise Of Mobile Gaming in India

This article is part of a collaboration with iQ by Intel. You can play Teen Patti just about anywhere these days. A half-sister to Texas Hold’em, Teen Patti games were once mostly contained to the felt tables of Indian casinos. All that’s changing. With the use of smartphones soaring in the country,

Steno Hero might make transcription tolerable

There are many reasons a writer might resort to fabulism. None of them are sufficient justifications, but some are more understandable than others. Chief among these reasons, one imagines, is the undeniable fact that transcription is miserable, tedious work. Steno Hero, with apologies to Donald Trum