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15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Featured
April 23: What to Play This Weekend
Jamin Warren
Featured
Why I Can't Stop Thinking About Grandma, a Game Boy Eulogy
Jamin Warren
Featured
Teddy Pozo Explores Loss, Life, and Identity Through Interactive Clay
Jamin Warren
Featured
Idolm@ster and the mechanics of depression
Caty Mccarthy
See what we’ve
written lately
Kill Screen Staff
Jason Johnson
Chris Priestman
Meet our top authors
In Line/Dash, you are both maze-maker and maze-runner
Davidrudin
News
The impossibility of sadness in That Dragon, Cancer
Alexander Kriss
Review
Breath of Light breathes new life into Australia’s game-making scene
Jon Irwin
feature
Suits: A Business RPG asks how easily you’ll give in to a corporation
Davidrudin
News
John Carpenter’s The Thing refuses to change shape
Toussaint Egan
Article
Watch this guy attempt to spend 48 hours in virtual reality without sleeping
Chris Priestman
News
Postcard From Capri, your upcoming videogame vacation
Chris Priestman
News
Everything’s (not) alright on the VR front, apparently
Davidrudin
News
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In case you
missed it
Why We’re Striking on International Women’s Day
Jess Joho
News
Release your inner hoarder with the roguelike Loot Rascals
Jess Joho
News
Angsty adventure game Night in the Woods released after several delays
Jess Joho
News
Gorgeous comic book gives Afro-Brazilian mythology the Avengers treatment
Jess Joho
News
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