Sympathy for the Spoon-Collector in The Witcher 3: Blood and Wine

“I like rusty spoons” whispers Salad Fingers, in his bizarre quavering voice, those ovular eyes pointed in precisely the opposite direction from each other. “I must find the perfect spoon.” Pleasingly creepy and unhinged, David Firth’s crudely-made web series appears, at this distance of a decade, a

At E3, FIFA 17 concedes that soccer is boring

Soccer clubs are fundamentally in the content business. Their prime offering is a match—90ish minutes of action delivered once or twice a week—but they have to fill in around the edges. This is how it came to pass that clubs started releasing exclusive video content through their own online portals—

Overwatch and the pleasure of transmedia narratives

Before Winston, a glasses-clad gorilla scientist, was leaping across maps to crush his enemies in the chaotic multiplayer battles of Overwatch, he was merely a young ape with big aspirations and an affinity for peanut butter. But you wouldn’t know that from merely playing the game. You’ll find no ca

Weekend Reading: Rage in the Cage

While we at Kill Screen love to bring you our own crop of game critique and perspective, there are many articles on games, technology, and art around the web that are worth reading and sharing. So that is why this weekly reading list exists, bringing light to some of the articles that have captured

The Witness swaps polygons for pixels in its NES demake

For all its naturalistic beauty, one of the more interesting lines to come out of reviews for The Witness when it dropped earlier this year was that it didn’t actually need to be in 3D. Creator Jonathan Blow and his team may have spent eight years crafting the game world’s intricate details, but con