Virtual war zones and the failure of the military shooter

In October 2008, chaos gripped Mumbai for four days as a series of coordinated bombings and shootings killed 164 people and injured hundreds more. All 10 attackers were highly trained and linked to a command center in Pakistan via VOIP technology. The command center, using TV and social media feeds

Nintendo Switch lets you take games anywhere

Nintendo has finally unveiled its next big console. Codenamed Nintendo NX, today the Mario-faced company revealed the Nintendo Switch with a proper three-and-a-half minute trailer. The “Switch” name refers to the console’s dual purpose. Where there was once a time when Nintendo had separate handheld

Robot Sports bring man and machine together

This article is part of a collaboration with iQ by Intel. From cage matches to laser tag, artificially intelligent machines are opening a new world of sports competition. The finale of the Syfy Channel’s 2013 Robot Combat League was one for the history books. Never before had competitive sports fans

A boardgame about climate change that melts as you play

The world is warming up. This we know. Over its long, long life, the Earth has gone through multiple cycles of cooling and heating up again, or glacial advance and retreat. These are largely attributed to small shifts in the Earth’s orbit, which change the amount of solar energy received by the plan

Fantasy RPGs always felt like a desk job anyway

There’s a lot to manage in a role-playing game. It can almost feeling like having a desk job—managing inventory, grinding work, looming bosses. Add with crafting, foraging, and upgrading gear on top of that it’s no wonder I keep asking myself why I repeatedly subject myself to RPG work. Not everyone

SUPERHYPERCUBE is here to make VR worthwhile

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. SUPERHYPERCUBE (PS4) BY KOKOROMI In this new dawn of virtual reality, people will try to port all sorts of things into VR that shouldn’t be there. Yet for every egregious Until Dawn DLC, there

Masquerada is about as enjoyable as a dictionary

Delivered in the middle of Big Game season, Masquerada looks at first like a welcome relief from war, VR, and Watch Dogs 2’s emoji mask. The masks in its world are a different kind of grotesque. They separate the haves and the have-nots in a rigidly stratified sorta-Venetian society, granting elemen

How videogame fashion inspires real-world styles

This article is part of a collaboration with iQ by Intel. Fashion designed for the 3D world of PC games is sparking couture style trends, opening new possibilities for cross-industry collaboration. Hoodies and t-shirts from alternative clothing store Hot Topic, with silkscreen depictions of popular

The challenges of making a Jane Austen videogame

Fans of Jane Austen’s work have brought her world into almost every medium that exists—from radio, with the BBC’s six-part dramatization, to film, most recently with Love & Friendship. It was just a matter of time before someone decided that Austen’s novels would be great inspiration for a videogame

An upcoming game about finding out your neighbor’s darkest secrets

You might be lucky enough to live in a lovely neighborhood, surrounded by friendly people who help one and another and come together during times of grief. However, even among these quite communities (perhaps especially so) there is that one person that always seems to be hiding something from every

Football Manager 2017 simulates the consequences of Brexit on the sport

It’s been a while since Kill Screen checked in on the Brexit fallout. Last time around, David Cameron was still an active Member of Parliament and Nigel Farage was giving awkward interviews about the NHS while looking a bit like Downton Abbey’s gawpy interpretation of Pepe the Frog. How time flies!

Red Dead Redemption 2 is real and definitely has cowboys

If you were listening, you could hear most of the internet gasp at the exact same moment. After two days of obvious teases, Rockstar Games has officially announced the long-rumored sequel to Red Dead Redemption (2010). And it’s called Red Dead Redemption 2. Who’d have thought? All we know about Red

The perfect videogame for people into stargazing

I like to dream about space—the flowering alien plant life light years away from Earth, the planets circling a big burning star rivaling our sun. It’s water on Mars and planets made up of swirling gas that I think about, too. I’ll conjure up in my mind the planets lurking just beyond our solar syste

Thoth isn’t here to make friends

Thoth works on certain illusions. A static screenshot would make you think this twin-stick shooter is more in line with Jeppe Carlsen’s previous game—the rhythm-based, minimalist platformer 140 (2013)—or that your dot in Thoth is kettled in against mean squares that look like descendants to Geometry

Videogame voice actors have had enough

After an extended series of negotiations that began in February 2015, the leading labor union representing voice talent in the United States has yet to create an equitable contract with some of videogames’ largest publishers and developers. Now, the Screen Actors Guild – American Federation of Telev

A short documentary about the future of women in videogames

When Laila Shabir moved to Cambridge, Massachusetts to start school at the Massachusetts Institute of Technology, her Pakistani father told her to live her life as if she were a young man—to live her life without fear, something young women around the globe aren’t always taught. Shabir is the founde

Beard Blade might be the manliest videogame of them all

Inspired by SNES, Genesis, and GBA classics, Beard Blade is an eccentric 2D platformer that follows the adventures of a farmer as he struggles to rid his town of troublesome imps. After an encounter with a magically-skilled barber, the farmer takes on the pseudonym Beard Blade, and his beard becomes

The people trying to save programming from itself

“Most things in the world are broken,” noted RAD Game Tools owner Jeff Roberts in a 2013 vodcast with programmer Casey Muratori. Roberts was talking about the busted, often unusable state of technology in our every day lives. You’ve probably seen examples of this when you’ve simply tried to install

Start editing your away messages: Emily Is Away is getting a sequel

Emily Is Away was released just over a year ago, and since then, Emily has amassed a lot of friends—like, 1.5 million of them. Many of which will be excited to hear that early next year Emily Is Away Too, a sequel of sorts, will be released. Perhaps “spiritual successor” is a better word; Emily from

The 1990s, the decade that never ended

In 2013, the New Museum in New York presented an exhibition titled NYC 1993: Experimental Jet Set, Trash and No Star (named after an album by Sonic Youth). It curated art from the year of Bill Clinton’s inauguration. Soon after, New Jersey’s Montclair Art Museum featured Come As You Are: Art of the

Knotting into Dishonored’s decaying city

Heterotopias is a series of visual investigations into virtual spaces performed by artist and writer Gareth Damian Martin. /// There is no such thing as a total vision of a city. Statistics, guidebooks, politicians, newspapers, tourists, maps, and surveys like to suggest otherwise, but theirs is a c

Code Romantic, a visual novel about love and programming

If you like the sound of a visual novel with both computer science puzzle and romance elements then Code Romantic is for you. So far, creator Pretty Smart Games has released two of the game’s chapters, with more to come a little further down the line. Unlike Zachtronics-style programming games—where

From the magazine: Red Dead Redemption, Reviewed

This article first appeared in Kill Screen’s relaunched magazine, Issue 9, which you can buy right now!  Header illustration by Christopher Black /// In 2003, HBO released And Starring Pancho Villa as Himself, a lavish TV movie about a Mexican revolutionary who makes a deal with Hollywood to film, a

New frantic game is basically Devil Daggers in space

There are particular games that can only exist within the confines of the technological limitations of the time they were created. Missile Command (1980) feels anxious in its simplicity: the silence of surrounding the explosions of the missiles reminds you that, eventually, no matter how hard you tr