Let’s be frank: it’s not easy working as a woman in games. The past few years have been particularly tough for us. But as women in games, each of us feels a responsibility to help and support each other while working in this space. Especially when it comes to helping young women enter the field. Whe
Lotus Dimension, a tabletop game by Scott Wayne Indiana that’s currently on Kickstarter, riffs on the best-known parts of Dungeons & Dragons (1974)—lots of adventure, deep storytelling, and actively encouraging creativity—but removes another: combat. Gone is the hack’n’slash, the destructive sorcery
How does a videogame introduce story to the player? Better yet, how does a game invoke emotion in the constrained physical world space of a game? We’ve seen it done in ham-fisted fashion: see the much maligned “Press F to Pay Your Respects” from Call of Duty: Advanced Warfare, or consider the tradit
Heterotopias is a series of visual investigations into virtual spaces performed by writer and artist Gareth Damian Martin. /// What makes a battlefield different from any other place? Our towns, cities, fields, and parks are all potential battlefields, with lines of sight, choke-points, defensible t
Warning: the content of the video included is NSFW and contains references to sexual violence. /// At the start of Paul Verhoeven’s latest film Elle, a woman is violently raped. The rest of the story is about how that woman, a French videogame executive played by Isabelle Huppert, deals with her rel