Li Yi-Fan's Screen Melancholy Opens in Rotterdam

The hour-long game-engine installation, Taiwan's collateral event at the Venice Biennale, stays at the Palazzo delle Prigioni

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A grinning, chalk-white digital figure raises a hand to its forehead in a stone courtyard set with painted panels of red tissue.
Still from Screen Melancholy (2026). Image: Li Yi-Fan
Event details
When
Through Nov. 22, 2026
Where
Palazzo delle Prigioni, Castello 4209, Venice
Event details
When
Jan. 22 to April 11, 2027
Where
Nederlands Fotomuseum, Rotterdam

Screen Melancholy is a 60-minute video installation by the Taiwanese artist Li Yi-Fan, organized by the Taipei Fine Arts Museum and curated by Raphael Fonseca. It is at the Palazzo delle Prigioni in Venice through Nov. 22 as a collateral event of the Venice Biennale. On Jan. 22, 2027, it opens at the Nederlands Fotomuseum in Rotterdam, its first stop after Venice.

On a large LED screen, a digital figure plays a filmmaker making a film about talking organs and directs a cast of digital actors like marionettes. The action is set in a digital reconstruction of the Palazzo delle Prigioni, a former prison. Around the screen sit large 3D-printed sculptures of the artist's own hands, feet, arms and legs, and visitors can sit on them.

It is the third work Li has made using a game engine to produce images, according to the Taipei Fine Arts Museum. The Rijksakademie in Amsterdam, where Li was a resident from 2024 to 2026, describes the method as "a custom-built game engine puppetry toolkit." Li told ArtAsiaPacific the work "asks how we begin to understand the real structure of a screen."

Killscreen counted exactly two playable games at this year's Venice Biennale.

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