Kill Screen Issue 3: Intimacy
Winter 2011. The Intimacy Issue.
The Intimacy Issue
LOVE. LONELINESS. MARRIAGE. DISTANCE. DESIRE. FAMILY. CONNECTION. LOSS. Welcome to the “Intimacy” issue.

Count to Ten
A thought on hand holding

Save Aeris
How can we be moved by the fate of Aeris Gainsborough?

PAUSE: The Mary Mack 5000
Kaho Abe's clapping game, wired to an Arduino

How Does It Feel?
Katherine Isbister wants to know you from the inside out

Talking Thinking Believing
Dragon Age through words and deeds

PAUSE: Tiffani Hooper
A thesis show about marriage, race, and a PlayStation 3

Character Building
Growing up on Grove Street

Sucker Punch
Game designers talk about their most influential fights

Suicidal Tendencies
On having Everything but the girl in Japan

Poster Boy
Mapping Alefgard from inside a psychiatric ward

Lowebrow
A conversation with the creator of Leisure Suit Larry

PAUSE: Andrew Hymas
Atari adaptations of romantic comedies

Unco-operative
Two players. One protagonist.

I Understand, Now Come
The couple that fights together, stays together

Romantic Developments
First comes love, then comes marriage, then comes the action-RPG

Commuter Pain
Me, my wife, and a train

All the Spaces Between Us
Struggling to connect in a pixilated world

On the Line
Connecting with the creator of Digital: A Love Story
A Creation Myth
Does making my own world mean I have to live in it?

Such Good Daring
A Super Bowl ad, a marriage, and Dante's Inferno

ROMance
A proposal that came with a walkthrough