Save Aeris

How can we be moved by the fate of Aeris Gainsborough?

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Save Aeris
Illustration by Ian Higginbotham
Buy Issue 3 in print

Everyone has an Aeris story.

You’re fifteen or sixteen years old. Or maybe in your twenties. Or maybe ten. You’re playing your (or your older sibling’s, or your friend’s) PlayStation in a dark room—a basement or a bedroom at night, maybe—bedcovers shoved at the base of the door in a weak attempt to fool your parents (or your roommates, or your significant other) into thinking you’re not playing that game again.