For Kong and Country
Why your favorite SNES title was a love letter to the highs and lows of the English countryside.
Donkey kong’s country, a tropical island flatteringly shaped like his own lunkish monkey head, is a utopia. Its door-crashing jungles have glistening green foliage and a sun paused on twilight. It has endless blue reefs soothed by an eerie lullaby. It has clean caves with huge stalactites, the kind tourists would wait in line to gawk over. It has tall forests with trees so dense and so long you cannot see where they begin or end. These are the landscapes inside the second-best selling Super Nintendo game, and on the first console with pre-rendered 3D animation. A lot of kids got to spend hours in this blossoming overbrush.
And then something happens.