Every Choice Leads to Loss
Stephen Lavelle's games don't let you win—and that's the point. His rigged systems of loss reframe what games can say about control, grief, and the limits of choice.
Stephen Lavelle's games don't let you win—and that's the point. His rigged systems of loss reframe what games can say about control, grief, and the limits of choice.
Contact Zone (Level 3) by Miriam Simun is a 12-minute game-engine simulation at The Window, the CHANEL Culture Fund's public art site on Bruton Street.
Jian Chen's NIBO and Yuet Ching Lo's The Noon Loop are part of the Bartlett Autumn Show in London, which closes Oct. 11.
Jane Jianhan Lu's divination mirror writes you a fortune from the mole you place yourself through Sunday, Oct. 11.
Guess I’ll take a seat.