Christopher Ketcham’s “antimonpolist history of Monopoly” at Harper’s is a great read, a mixture of economic and social theory with a board game everyone knows. There’s a section that describes how the original version of Monopoly, called The Landlord’s Game was designed to teach people the threats
Pig Chase is hands-down one of my favorite projects to emerge over the past year. Designers and researchers at Utrecht School of the Arts (HKU) and Wageningen UR have been working on a project to allow farmers to engage with their pigs on more than a “feed me” level. Per the project’s mission, “Thei
At this weekend’s Practice conference at NYU, experimental game designer Chris Bell described the four archetypes that he and the members of thatgamecompany uncovered during the course of development of Journey. It’s something that you’ve probably suspected all along — that the way you play a game m