Kill Screen Staff

What gamblers and teenage gamers have in common

A recent study has found that children who play excessive amounts of videogames have their brain wired like gamblers. Those that usually spent more time playing on their computer had more grey matter in a part of the brain which is rich in dopamine, a chemical which makes us feel pleasure and reward

Can we use crowdsourcing to recreate a legendary punch card computer?

In the 1830s, a mathematician named Charles Babbage drew up a set of plans for a programmable machine that ran off of punch cards. He called it an “Analytical Engine.” Everyone thought he was crazy. A hundred years later, somebody created basically the same thing that Babbage designed and called it

November 21, 2011, 2:50 pm

Download audio file This is an audio excerpt from an interview with voiceover artist and actor Nolan North, featured in Kill Screen Issue 5: Sound. I caught North on Skype in Creative Director Amy Hennig’s office at Naughty Dog (he was there working on his book, Drake’s Journal, about the making of

Uwe Boll take note: Author Jonathan Lethem on the trouble with adaptations

In a recent interview for the Atlantic, writer Jonathan Lethem talked on the key differences between adapting comics to film. “The movies insist on transforming a form into another form, and yet the results fall into a hideous void between them. The mystery of the evocativeness of a comic book panel