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Why the trailers tell me Assassin’s Creed: Syndicate will be bloody awful
Some games you don’t need to play to hate.
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Some games you don’t need to play to hate.
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With The Taken King, Destiny remembers the power of narrative.
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The fiction and function of Arkane’s masterpiece.
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Excited for #E3? We can barely sleep, we can barely see.
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Can Destiny’s disconnected lore be resolved by its newest expansion?
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Imagining Zelda beyond light and dark, male and female, good and evil.
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The spaces we never occupy haunt us the most
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The obsessions of an artist.
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A world—a city—that deserves more
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On the strange power of unremarkable games.
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The wonders of Sanctuary Fortress.
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