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Unexpected videogame adverts celebrate women, fashion, and dance
A more fiercely feminine type of game marketing.
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A more fiercely feminine type of game marketing.
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“It felt like making a doppelganger of myself and shooting her in the head.”
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How do you build a church for an atheist? Who or what, exactly, would an atheist be looking to worship at a church made for them? These are null questions as, by definition, an atheist has no need for a church, at least not for prayer and sermons. It’s a shame, really, as while the routine of Sunday
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Racing up front, beautiful road trips in the back.
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If you’re watching this year’s Wimbledon (you know, the tennis) how can you be sure that you’re feeling the right emotions at the right time? It’s alright, don’t panic, apparently this is a common problem that the event’s car sponsor Jaguar has tackled with a website that will tell you exactly how t
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Today’s wonders are tomorrow’s chores.
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Mark Johns is chasing a ghost. This is what he tells me. It’s not quite the truth. The spectral quality of this “ghost” isn’t immateriality; interfacing with it isn’t a problem, Johns has done that thousands of times. The hard bit, and the bit he’s after, is understanding it. The ghost is actually S
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Worship at the altar of shooting hellspawn.
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Grand Theft Auto V is an ugly mirror held up to modern-day America, and it’s plenty dark as it is, thanks. But Danish photographer Morten Rockford Ravn has taken to capturing the game’s inherent “existential despair” in striking black-and-white snapshots with the in-game camera phone. It’s an ongoin
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But their games live on as cultural touchstones.
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Harmonix reckons it’s time for the music visualizer to go about a big change. That’s probably about right. For an electronic art that’s almost as old as videogames it’s a wonder how it’s managed to remain so close to its roots in abstract shape-making. Did you know that the first commercial electron
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A brutalist stab of the dark.