To a small but very vocal group of people, 2012’s Xenoblade Chronicles was like an all-you-can-eat buffet in the middle of a desert. After the JRPG’s much-ululated decline in popularity and relevance, it was a sprawling, goofy, giving game, with vistas that just continued opening up, revealing new p
There are many reasons Monolith’s X looks great, epic dinosaur battles against majestic backdrops being the least of them. One, it borrows and expands on the battle system of its predecessor Xenoblade, and anyone who has wielded that beast knows it’s like trying to walk a large and excitable dog on