What Now?

A series of inputs and outputs

Colossal Cave Adventure (or, Adventure for short) isn’t exactly a familiar title today. Developed during the early 1970s, Adventure was written by programmer Will Crowther while working for Bolt, Beranek and Newman. Crowther was an advent cave explorer, and had vast experience surveying the Kentucky

This game reimagines the glitch aesthetic as an emotional breakdown

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. WHAT NOW? (Browser)  BY ARIELLE GRIMES Arielle Grimes has developed tremendously as an author of videogames over the past year. She has expressed grief, sorrow, kindness, and love through her