Visiontrick Media

MARE’s new teaser shows off its subtle environmental language

A cold wind blows around the stony ramparts of an old, crumbling fort. A young girl in a red dress lies on her belly, seemingly asleep in the grass, black hair fidgeting with the breeze. The electrical wires hanging between tall mechanical pylons also shake to the chorus of the grey gale. The new te

Pavilion gets eye-tracking support to better support disabled players

Visiontrick Media has revealed that its “fourth-person” puzzle adventure Pavilion is getting eye-tracking controls. The studio teamed up with eye-tracking specialist company Tobii to develop a way for the game to be played solely with your gaze—no keyboard or mouse needed. This is, obviously, a big

Pavilion’s sublime architecture wants to be solved

Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. Pavilion (Windows, Mac) BY VISIONTRICK MEDIA Ancient murals on the walls of Pavilion‘s labyrinth depict you as an all-seeing eye and a huge hand from the sky—you are both. Able to see the path

Mare will use your gaze to guide a lost girl through mystical ruins

On June 3rd, 2016, a little over a week before E3 2016 began, Visiontrick Media quite boldly announced a new game. Called Mare, it’s to be the studio’s first virtual reality game, one that places an emphasis on exploration and the player’s senses. In the announcement post, Visiontrick noted that the