Artist Carson Lynn interrogates the boundaries of photography by capturing and manipulating virtual light within game spaces, creating works that question conventional definitions of image-making while exploring queerness in digital landscapes.
Artist Alfatih explores the liminal space between physical and digital identities through GTA machinima, AR filters, and wearable prosthetics, questioning the supposed neutrality of virtual spaces while creating works that blur the boundaries between fashion, gaming, and digital art.
Glasgow-based clothing brand Party Chat partners with new media artist Alfatih to transform Grand Theft Auto into a surreal corporate dreamscape for their Work Force collection.
One thing that made cult RPG Maker horror game Yume Nikki really good was its sense of place. Whether defined by its music, color scheme, level design, or its strange lurking occupants, each location in the game world was so distinct in its own way. That’s something that I think Zykov Eddy, creator
LaTurbo Avedon’s Panther Modern opened up its tenth room recently. It’s an online exhibition space that encourages each of its contributing artists—all of who have their own 3D model file known as a “Room”—to experiment with the possibilities of software when creating their installations. The archit
The hajj is one of the Five Pillars of Islam; it demands that all able Muslims make pilgrimage to Mecca at least once before they die. That’s kind of a lot to ask, I imagine, especially if you find yourself without the means. But what other choice does a devotee have? Well, there’s Mecca 3D, an app