The feeling of movement is arguably the most important thing in a platformer. Super Meat Boy’s outrageous complexity might not be as engaging if its hero weren’t so smoothly controlled, and Thomas Was Alone was granted mounds more character by the sheer perfection of its jump button alone. “a strong
My mum used to flick the bag of slug pellets upwards so that they rained upon my brother’s grave with great spread. Each flick of the wrist sent hard blue balls of chemical into the air and I’d watch them descend over the soil. Some caught in the petals of the carnations. This taught me that slugs w
Being a teen during the rise of the internet was weird in too many ways to describe. While you were experiencing all manner of hormonal and bodily changes, the rest of the world was experiencing its own kind of tumultuous transformation. As you matured into young adulthood, attempting to navigate th
The battles in Badblood are ones of wit and wariness. Like Manhunt meets hide-and-seek, two trained killers sneak around in a field, hunting and fleeing from the other as the screen orientation constantly shifts to mask their movements. It’ll take strong spatial awareness and alertness to find your
There’s a giant skull fella leering out of the darkness towards a pale light in the new Dark Souls III trailer. As it has no flesh, you can’t tell if the facial expression it might pull as the torch-bearing knight walks up to it would be a sneer of anger, or a less hostile and quizzical one. All we