In late 1864, the American Civil War had come to a decisive point. The Confederacy’s efforts to bring the war to the North had been effectively routed in the previous year, and the South was forced to take the defensive on its home ground. Ulysses E. Grant, General of the Union Army, sought a way to
There’s a stillness to The Division’s plague-stricken version of New York. Rats populate the streets in greater numbers than do human beings, and a rustling newspaper is often the only visible object in motion beyond the player character and the omnipresent snowfall. The view outside of Madison Squa
In the first few hours of The Division, you will be bombarded with phone recordings, resources and consumables, an overwhelming litany of damage numbers and weapon mods. It puts you in such a constant state of information overload that after a while it’s easier to ignore everything but the essential
Military-minded author Tom Clancy has his work adapted into games all the time; his blend of nitty-gritty technical detail and completely absurd US-against-the-world plotlines is perfect for shooters of all kinds. However, despite his dedication to apocalyptic terror scenarios, one thing Clancy neve
When I entered Ubisoft’s The Division press event on February 2nd in New York, I was greeted by a display of an NYPD patrol car that had crashed into a lightpost, with smoke bellowing from its engine and its lights still flashing. Machines in the rafters vigorously blanketed the room in snow. Cautio