News
A song is the whole theme of thatgamejam #02
thatgamecompany's two-week jam asks entrants to turn a piece of music into play, with $10,000 across five prizes and no rhythm games required.
News
thatgamecompany's two-week jam asks entrants to turn a piece of music into play, with $10,000 across five prizes and no rhythm games required.
News
thatgamecompany has launched thatgamepublisher, spending Sky: Children of the Light money on other people’s emotionally ambitious games.
News
Thatgamecompany has teased its next game after Journey (2012) with an image and the promise of its arrival in 2017. It’s also been confirmed that, unlike thatgamecompany’s previous three games—flOw (2006), Flower (2009), and Journey—it will not be exclusive to PlayStation platforms. The teases came
Review
Homesick isn’t afraid to court environmentalist politics.
News
But their games live on as cultural touchstones.
News
While members of the press struggle to properly label Wattam (is it a puzzle game? A sandbox? A friendship simulator?), the latest trailer only continues to defy all categorization and genre. If you haven’t played on of Keita Takahashi’s games before then you haven’t seen a game quite like Wattam, a
News
“Every person that has the inspiration to make a game can now contribute their voice.”
Announcement
Get ready for a deep dive on what makes games great.
Robert Smithson
What do video games and 20th century contemporary art have in common? Simple: Roller Coaster Tycoon.
Interview
Thatgamecompany founder Jenova Chen has moved millions through his vision of games with feeling and popular titles like Flower and Journey. But as he embarks on a new adventure as a solely independent creator, can he continue to make the novel titles that earned his studio fame? We talk to Chen abou
Interview
Game designers talk about their most influential fights
competition
Is competition such a bad thing?