Skylanders

Infinite Arms aims to make the toy game adult-friendly

When Activision’s Skylanders: Spyro’s Adventure first launched in 2011, it resonated with older kids by balancing the act of imagination with the act of playing a videogame. While it was more structured than a more free-form toy like Legos, Skylanders created the illusion that, by placing plastic fi

Internet-connected toys spark a new era of play

This article is part of a collaboration with iQ by Intel. From building blocks to Cabbage Patch Kids, children’s toys have often relied on the player’s active imagination. A new era of touchscreen cubes, rolling robots and other Internet-connected toys engage kids, teaching them about the world. Ove

Fabulous Beasts makes the toy game physical again

Before there was anything else in this world, there was Bear. Bear was the perfect creature to start off a fresh new ecosystem: big and burly, with a stable base of four flat feet. His back, though hunched over in an arch, was unmovable. And so my quest to create a fabulous world of colors and fauna