Don’t you ever wish you could escape to a remote island just to get away from it all, even for five or 10 minutes? If so, check out ROM, a “short experimental experience” created by HTW Berlin students Paul Schnepf, Rainer Windolph, and Friedemann Allmenröder. Created as part of the Game Design BA c
I’m struggling to eat bananas these days. It’s Facebook’s fault. The damn thing is ruining my diet. I logged on one day to an auto-playing video of a spider breaking its way out of a banana. The devil of a thing pierced the skin from the inside of its fruity carriage and crawled out of it, into my n
The Candidate, director Michael Ritchie’s 1972 political satire, depicted an exaggerated political milieu in which even the most earnest of candidates is shallow and ultimately believes in nothing more than getting elected. Ritchie’s exaggerated world, in other words, is the world we now live in. Th
Have you ever been watching a cartoon when suddenly the screen goes white, the main character is standing there alone, and the animator’s pencil drops down into screen to mess with the world? It’s a classic fourth-wall-breaking gag that’s all over the place in animation—from the classic Looney Tunes
“Have you ever loved someone so much, that you could step out of time?” These are the words that introduce Profiles of the Forgotten, a project that lies somewhere between a traditional game and a film. The first project by Los Angeles developer Pablo Leon-Luna, Profiles of the Forgotten is describe