Jon Rafman
Jon Rafman's Main Stream Media closes at K21 on Sept. 27
Ten days to catch the survey of the artist who filed the internet's dream
Jon Rafman
Ten days to catch the survey of the artist who filed the internet's dream
indigenous history
Mohawk artist Skawennati pioneers Indigenous presence in virtual spaces through groundbreaking projects like TimeTraveller™ and CyberPowWow, while leading initiatives to empower Indigenous youth in digital storytelling
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Videogames are a medium often used to escape the cruelties of reality, fostering a safe place for players to take a load off and step into a world that is familiar and comforting. Using a digital space to cope with complex situations or emotions isn’t a new concept, but it seems that some users are
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There is officially nowhere you can go to hide from the interminable agony that is this election, especially online. To wit: Cory Doctorow, by way of Motherboard, reports that tensions between Bernie Sanders and Donald Trump loyalists have boiled over on Second Life (2003). More to the point, Trump
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In 2007, Jo Yardely visited Second Life (2003) for the first time. She looked around, took in the view, and left immediately. “[Second Life] was a place where weird people spent all their time chatting about uninteresting things,” she said on her blog, “pretending they were having virtual hanky pank
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Virtual reality, today, means Oculus Rift. Project Morpheus. Samsung Gear VR or HTC Vive. But say “virtual reality” just a decade ago, and the first thing that likely would’ve popped into people’s heads is Second Life. Second Life seems ahead of its time To those not active in its virtual world, Se
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I went to college in a rolling campus up on a forested hill, where the woods served as a playground on bored Sunday evenings, and frequent late-night power outages meant sneaking into empty administrative buildings, or finally searching for that deserted amphitheater tucked away in the forest, resig
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Stanford has gotten its grubby archival hands on the source code for MUD1, which was the first online virtual world and great grandpapa of big, life-consuming MMOs like World of Warcraft as well as computer-simulated communities like Second Life. For those of you who aren’t exceedingly old, a littl
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We’re taking the day off to celebrate the New Year and enjoy some pulled pork. See you Thursday!
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Linden Labs’ founder wants to attract your mom to virtual reality
Second Life
Struggling to connect in a pixilated world