Nova-111 looks like a valiant stab at solving the dilemma RPGs have faced ever since D&D hit the computer screen 30-some years ago: turn-based or real-time? Turn-based systems allow players sufficient time to strategize, but real-time just feels more alive. But it turns out you don’t have to commit
I’m not kidding, this game is gorgeous. You’ll watch the trailer halfway through wondering when you’ll get to the in-game shots and come to the epiphany that these are the in-game shots. Produced by Red Hook, Darkest Dungeon is billed as an old-school roguelike, but we’ve seen many of those. The rea