Review
Review: Rage
The creators of Doom and Quake make a case for their roots in their modern-day Rage. For Richard Clark, it cleanses the palate and the mind.
Review
The creators of Doom and Quake make a case for their roots in their modern-day Rage. For Richard Clark, it cleanses the palate and the mind.
Review
Drew Millard gets under the hood of Turn 10’s marquee racing title, also the latest in hard-edged, shining robot pornography.
Review
Jordan Mammo reviews what may be the most truthful music game to date—it’s on the iPhone.
Review
Battlefield 3 doesn’t stay true to actual war, and that’s a blessing. Richard Clark writes on all the good feelings of videogame war.
Review
This ain’t your older brother’s dating sim. By Filipe Salgado
Reset
A dramatic, first-hand, strangely painful re-encounter with Urban Champion of times long gone.
Review
If a game was made by the same people who design video surveillance software, does it matter? Jon Irwin investigates.
Review
Filipe Salgado decided the best way to describe this quite familiar, and strangely unfamiliar, relative of Breakout was to tell its origin story.
Review
Experimental game Loop Raccord draws inspiration from the process of video editing but finds unlikely communion with the sonic juxtapositions of John Cage.
Review
We review a new cyberpunk-themed shooter that seems more concerned with being a cyberpunk-themed shooter than with being interesting.
Review
A twin-stick shooter tackles a biblical story and keeps the gore, Old Testament-style.
Review
Jason Johnson explores the complexity of a game given to dualities.