Talk quietly and carry a surprisingly realistic stick.
One story down, 99 to go.
Teknopants delivers a deathmatch of the decisive moment.
The sublime, human beauty of maps and systems.
There is one really, really big problem with this game.
Winning isn’t everything.
There will be pointing and clicking.
You smell that? That’s Alpine air.
Sort of like what people who don’t play videogames assume videogames are.
Life and death on the Old Norse Trail.
Laughing all the way to the apocalypse.
Probably don’t throw this one out at the next office party.
Holy hell this game is pretty.
Slight chance of boredom.
Prepare to make that one friend really uncomfortable.
This is the way our paranoia ends: not with privacy, but revelations.
Get ready to do, feel, and witness awful things.
“And contrary wise, what is, it wouldn’t be.”