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In Standpoint, grief is life’s most elusive puzzle
Explore the five stages of grief in this Portal-esque first-person puzzler.
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Explore the five stages of grief in this Portal-esque first-person puzzler.
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Part-noir, part-horror, White Night releases March 3rd.
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Sign up to receive each week’s Playlist e-mail here! Also check out our full, interactive Playlist section. YET IT MOVES (IOS, MAC, PC, LINUX) BY BROKEN RULES You might call Yet It Moves a sidescroller, but that would be doing the game a grand disservice. Yes, you can only work in two dimensions,
Review
Fun with cubes and the voice of God.
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Games at work are good for national security
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We talk to ustwo about evading the crow-people.
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Crossword puzzles are the perfect meditation for the modern logophile. Imagine a world where people could come together in a studio-like setting in order to solve crossword puzzles in complete harmony. Puzzles over poses. Coffee instead of yoga mats. Ace Hotel and the New York Times are hosting a wi
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I swear to GOD Grandma, can you just listen to me for once in your life?? You Never Call is the family guilt trip we all need to revisit. Bring the family back together (even if it kills you) in You Never Call.
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I suppose you’ve heard that classical music apparently acts as a complementary aid to learning. It’s the type of reported notion that causes pregnant mothers to waddle around the house, a pair of headphones stretched around their baby-bloated bellies, all in order to blast Beethoven foetus-side thro
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If you thought Monument Valley was a little too not-first-person, have I got a game for you. The utterly batshit Tri takes that game’s perspective-exploding non-reality and lets you run through it, creating triangles (get it) to move from platform to dreamlike platform. If you want to see it in acti
Article
What psychoanalysis has to do with the existential puzzler.
Review
The crossover mines uneasy territory.