programming

Discover the computational hell of corporate work in Human Resource Machine

Tomorrow Corporation already showed an aptitude for making players do small, seemingly innocent tasks that fuel a nightmarish machine with Little Inferno. In Little Inferno, you must solve destructive puzzles by burning an unlikely array of objects to unlock more objects to be burned in their Little

Lucas Pope takes us down the dark path of retouching 1-bit visuals

Return of the Obra Dinn is an upcoming Lucas Pope game with visuals so quietly gorgeous and ghost-like that only a haunting story about being lost at sea could match it. Pope, seemingly having observred the beautiful 8 to 16-bit games coming out over the past couple years, has decided to double down

Vane strives for beauty and consistency, even in its bird physics

It’s the little things that makes Vane one of the most gorgeous looking games in development right now: the graceful twirl of leaves loosening from thin branches, clouds of dust that kick up behind a small, running figure, or the beating of a bird’s wings against the hot desert air. In games, beauty