Tomorrow Corporation already showed an aptitude for making players do small, seemingly innocent tasks that fuel a nightmarish machine with Little Inferno. In Little Inferno, you must solve destructive puzzles by burning an unlikely array of objects to unlock more objects to be burned in their Little
Using a programming gun to solve environmental puzzles is one of those ideas that works great in theory more than it does in practice. That’s what Space Budgie discovered upon releasing the first alpha build of Glitchspace last year, at least. Yes, despite the positive reception from early critics a
Return of the Obra Dinn is an upcoming Lucas Pope game with visuals so quietly gorgeous and ghost-like that only a haunting story about being lost at sea could match it. Pope, seemingly having observred the beautiful 8 to 16-bit games coming out over the past couple years, has decided to double down
It’s the little things that makes Vane one of the most gorgeous looking games in development right now: the graceful twirl of leaves loosening from thin branches, clouds of dust that kick up behind a small, running figure, or the beating of a bird’s wings against the hot desert air. In games, beauty
Several lines of command-line text fade into the left side of your monitor. The sounds of primitive processor clicking and ancient operating system chimes remind you of the birth of the PC. The opposite of the clean and intuitive UI designs that we’ve all grown accustomed to jumps out at you, in an