platformer
Full Bore and the quiet joys of digging games
A game about finding gems. Or not.
The Last Tinker: City of Colors looks to the glory days of mascot platformers
More mushroom kingdoom than “wahoo!” jump, though.
The charming, melancholy Night in the Woods picks up where Gone Home left off
Saying goodbye to everything.
The new Miegakure trailer makes Fez look like child’s play
Truly mystical squares.
How Apotheon turned Greek pottery into a stunning new RPG
Mount Olympus, Hades’ Underworld, and everything in between.
10 Second Ninja demands platformer perfection down to the millisecond
You thought Super Meat Boy was demanding?
Find out how far you’ll go in the kinky power play sim Loved
A choice between top, bottom, and fleeing in terror.
Kill Screen presents the Future of Genre series
Deconstruction and democratization, ahoy.
As I Play, Dying: My Afternoon with Shovel Knight and 1001 Spikes
Retro games are here to kill us all.
Glitchspace has you create traversable spaces with a programming gun
Reforming space.
The Floor is Jelly isn’t as straightforward as its name implies
Taking an idea to its breaking point, and breaking it.
2013: The Year in Platformers
What did it mean to jump this year?
Pac-Man and the Ghostly Adventures proves that platforming ain’t easy
Also proven: Pac-Man is disgusting.