Persona

The creator of Persona on life, Japanese culture, and the unconscious

This article is part of a collaboration with iQ by Intel. In the crowded world of Japanese role-playing games (JRPGs), the critically acclaimed Persona series has stood out for a decade and counting. Defying conventions established by other popular franchises like Final Fantasy, the series forgoes t

Atlus’s surreal sleeper masterpiece is coming to PSN this week

Now that Atlus is re-releasing Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon on PSN later this week, I can finally put my PS2 to bed. A sequel to a mediocre game which sported a super-long, unwieldy name, Devil Summoner 2 was overlooked by nearly everyone when it released for the PS2 well into

Stone-cold sleeper classic SMT: Nocturne gets re-released; go play it

A certain savvy minority of player will tell you that Shin Megami Tensei: Nocturne, re-released yesterday for PS3 on the PlayStation Store, is superlative, and those fine few individuals would be correct.  What makes this old, brutal, cyberpunk-y, cell-shaded, ambiguous-moral-choice-making, demon-ba

Persona 5 director reveals that, yes, the game will be dark

If you’re like me you spent a half-morning back in November watching and re-watching the mysterious announcement trailer for Persona 5, trying to cut through the thick layer of symbolism, and still thinking about it later that day on a quiet car ride. A new interview with longstanding Persona direct

Persona 5 teaser heralds a New Wave for JRPGs

Last night, after a week-long countdown, Atlus unleashed a flurry of Persona-related news. The big one is the release of Persona 5 for PS3 in winter 2014, although they backed that up with announcements for (deep breath): Persona Q: Shadow of the Labyrinth, a series-spanning 3DS dungeon-crawler; Per