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Learning to cope with pain with Metal Gear Solid
Hideo Kojima’s games can be brutal. For some, that’s the point.
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Hideo Kojima’s games can be brutal. For some, that’s the point.
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Jaw-dropping work from Alec McClure.
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The game maker Pippin Barr once wrote a fantastic article for us on his experience playing Painstation, a modification of the classic game Pong, which whips you, burns you, and/or shocks you when you miss. That should give you an idea of the type of games he makes. That’s the type of game Durations
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Like an athlete sobbing after a championship loss, Jesper Juul hates failing in videogames. “Why do we play videogames even though they make us unhappy?” he asks in his new book The Art of Failure: An Essay on the Pain of Playing Videogames. Comparing game failure to tragic literature, theatre, and