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Can videogames make you more effective at work?

PC World takes a look at a couple studies that suggest games may have positive benefits in the workplace.  We’ve heard similar things about education — that games create “systems-based” thinking.  That is, you’re apply a spread of skills when you play games and that may have implications for real-li

Men outspend women on virtual goods.

Not much else to say about this. The study conducted by MocoSpace found gender and time spent playing to be somewhat equal. But: However, it’s the virtual goods sales that show a major difference. 69 percent of men buy virtual goods, while only 31 percent of women do. In fact, MocoSpace found that 9

More realism for the U.S. Army’s training games…

The highly photorealistic CryEngine 3 will be used for the U.S. Army’s next training game, following America’s Army.  The goal is to create an incredibly realistic simulator for up to four soldiers to train in simultaneously, with each getting a 10-by-10-foot area to move around in while wearing a b

Nose control for your phone.

Echoes of medical history and high-concept Scandinavian pop bands aside, the Finger-Nose Stylus demonstrates a heightened understanding of our bodies’ hidden computing potential. Check it out here.

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