PAUSE: Skyrim on a TI-84 calculator.
Nice try. [via Kotaku]
Nice try. [via Kotaku]
Ever wonder exactly why the creatures in Silent Hill are so revolting or the squishing in Dead Space is so repulsive? A crop of new studies on the science of disgust are bubbling up, according to the Times. Valerie Curtis, a self-described “disgustologist” from the London School of Hygiene and Tropi
As games shuttle their way towards complete digital distribution, we should remember that there was once (and could be more of) a physical component to the experience. Adam Kirsch’s review of Unpacking My Library: Writers and Their Books outlines the value that the material object has to its creator
The New York Public Library has recently digitized the outer space drawings of 19th Century French astronomer and entomologist Etienne Leopold Trouvelot. The collection includes drawings of a variety of celestial bodies, from the planet Jupiter to the Aurora Borealis. While the charm and accuracy of
A nifty tidbit from the NYT’s long profile of George Lucas and his passion project on the Tuskegee Airmen, “Red Tails.” In it, Brian Curtis outlines the long path that led Lucas to self-fund the action flick where no one else would and his subsequent reflections on life as big-name Hollywood directo
Who says gamers have no sense of style? -Jason Johnson [Touch Arcade]
Let’s catch up on this weekend’s mainstream gaming shall we? – Resident Evil 6 has 6 player online co-op. Marketing genius. – Super-hyped MMORPG Guild Wars 2 looks like it got a launch window and a beta arriving soon. – Bioshock Infinite will make a man out of you yet; the new, extra-difficult mode